/***************************************** 
 * Desc: UGUI按钮Inspector
*****************************************/

using Common.UGUI.View;
using UnityEditor;

namespace Common.UserEditor.UGUIViewSpace {

	[CustomEditor(typeof(UGUIButton))]
	[CanEditMultipleObjects]
	public class UGUIButtonInspector : Editor {

		public override void OnInspectorGUI() {

			//UnityEngine.Object[] objects = targets;
			//int len = objects.Length;
			//UGUIButton[] buttons = new UGUIButton[len];
			//for (int i = 0; i < len; ++i) {
			//	buttons[i] = (UGUIButton)objects[i];
			//}

			//UGUIPanelInspector.ShowUGUIPanel(buttons, base.OnInspectorGUI);
		}
	}
}
